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Your Time is Valuable [Owen Goss]

I’m back! If you’re a regular iDevBlogADay reader, you may have noticed that I was off the last two weeks. My wife and I had our first baby almost three weeks ago, and the other members of iDBAD were...

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Game Dev: Getting Started [Owen Goss]

A friend of mine sent me a message on Twitter the other day asking if I had any tips for someone looking to get started in game development. I mentioned this was quite a large question, so I asked him...

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Indie Challenges [Owen Goss]

Several weeks ago I wrote up a post called “I’m Indie, and I’m Proud” about the things I love about being an indie game developer. The post was full of all the positive things I love about indie life....

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The Distracted Programmer [Owen Goss]

On Friday I jokingly posted on twitter that I was going to write my #iDevBlogADay post on “How to code with a baby in your arms”. A whole bunch of people responded saying they’d love to see a post on...

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Universal OpenGL Apps [Owen Goss]

I recently took part in the 360iDev Game Jam remotely from home. The game jam is always a lot of fun, even if you can’t get yourself to the 360iDev conference itself (which you should totally do, by...

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Coming Soon: Dirty Diapers [Owen Goss]

I’ve been writing a lot of lifetstyle and technical posts for my #idevblogaday posts lately and, quite frankly, they take a really long time. This week I’m short on time so I’m being a little more...

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Who’s Next? [Owen Goss]

My second run with #iDevBlogADay has been great. It has forced me to blog once a week, even with a newborn baby in the house. I can say with absolute certainty that I would not have been blogging...

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Why I Attend GDC [Owen Goss]

Hello, my long neglected readers! I have been a terrible blogger as of late. I have been extremely busy with my current contract work, so I haven’t had a lot that I can talk about here on the ‘ol blog....

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Design Trek III: The Search for Inspiration [Owen Goss]

(No, this isn’t the 3rd in a series, that was a bad reference to Star Trek) At the end of last week I wrapped up my work on a contract I’d been working on since last fall. My part of the project has...

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Prototyping with Codea [Owen Goss]

It’s not very often that I talk about other games or apps on my blog, but I want to make an exception today to talk about a cool iPad app called Codea (currently “Codify” on the App Store, but...

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